With its touch screen and pointer interfaces, the Switch has become a home console well suited to cater for the resurgence of Point-and-click games. But is good humour and heart enough to make a budget title stand out?
Developed by Lightfoot Bros.
Release in 2019
At a time when AAA games strive for realism and Indies attempt to make social and political points, we can sometimes forget that games can also amuse. Indeed, point-and-click is typically the go to genre when people cite funny games; be it Telltale’s recent cinematic adventures or the golden age when LucasArts and Sierra created the classics. As the players of the nineties grow and develop games themselves there’s often a desire to replicate the games they once loved and pass on the feelings they gave. For James Lightfoot an ambition to create games was coupled with a desire to make people laugh, which In turn lead to the creation of ‘The Mystery of Woolley Mountain’. “I decided about a year and a half ago that I wanted to make a game, but had never made a game before. I always loved point-and-click games and it occurred to me that it would be the best thing to create and as such, decided to teach myself Unity.”
Predominantly playing as Garland Vanderbilt you and several other “audio scientists” are attempting to save children from the clutches of a wicked ‘Grotbags’-alike witch. To do this the group must travel to Woolley Mountain pointing and clicking their way through a number of puzzles. True to the genre, these situational conundrums are typically solved by using the right object on the right bit of scenery in the right way.