For years this space based tactical shooter had been a lost curio after its dramatic cancellation. But in the PlayStation era, was out dated graphics the real reason ‘Star Fox 2’ was shelved?
Developed by Nintendo / Argonaut Software
Published by Nintendo
Released in 2017
When you write about old games, there’s always the struggle between nostalgia and objectivity. Should a game be reviewed within the context of the time of its release, or compared to other things you could be playing today? Something that was once pioneering will now look trait and dated, but does that lessen its worth or historical significance? The true classics don’t age and can’t be eclipsed. However, for the most part, advancing technology (and a greater understanding of what makes good games great) leads to many to modern titles simply being better than the mediocre games of yesteryear. A game that was comparatively good decades ago, may not be good today because there’s so much more to compare it against.
However how do we view old games that are only now available (legally) for the first time? Should we play them comparing them to titles that would have come out at the point of cancellation? Alternatively do we criticise them for not measuring up to either expectations or currently available alternatives?
‘Star Fox 2’ is really a fan favourite game that’s been robbed of “fan favourite” status. It’s an ambitious game cancelled before it got a chance to gain a following. However, it’s also a game that sadly doesn’t measure up to the expectations heaped upon it.