|"Oh No my Sword!"|
Collecting this bell and ringing it by the trap summons a wizard that neutralises the obstacle and allows you to get the red symbol needed to finish the level. This tragically is all that is left of a game that originally had Metroid-eque sprawling levels with complex yet accessible puzzle challenges. It’s odd, First Samurai was obviously a computer games that really wanted to be like a console game but now that it’s finally made it onto the SNES it plays so badly it fails to compare with similar games on the system.