Donald carries a gun, admittedly it launches plungers, popcorn and bubbles, but regardless it's a brave choice for a Disney title. He also turns into an erratic ball of rage when he eats five chilli peppers. While Mickey would never behave like this it's befitting of Donald as the carton-shorts frequently show his temper dictating his actions.
Among the pages is a map which leads to the location of the King's hidden treasure and Donald rightly thinks finding the lost riches will give him wealth comparable to his uncle Scrooge McDuck. For some contrived reason, classic Disney antagonist Pete overhears Donald's plan and hopes to find the treasure for himself.
He is painfully slow. Although there's a dash button, this makes him behave like he is on ice and it's only marginally faster. When it comes to platform games, precise jumping is essential and this is also a huge issue in 'Quackshot'. In a retrospective article the IGN website perfectly surmised the problems. "One of my complaints about 'Quackshot' both now and when it came out is that the platforming is a touch floaty" wrote Levi Buchanan. "It's far too easy to over- or under-shoot a narrow column and slip to your doom, especially since Donald does not stop on a dime. Too often you try to react quickly to keep from sliding off a ledge, but [avoiding death] feels completely out of your hands."
Another frustrating part sees Donald traverses roof tops by clinging onto a wheel that zips along electrical wires. The problem is that touching a spark along the predetermined route will cause him to plummet from the wire to his death. You can alternate which electrical wire you travel along but transitioning between them isn't an exact science given the game's floaty jumping. Completion of this level requires route memorisation and pre-emptive action; neither of which is possible without many repeated plays.
While it's a shame that a desire to be varied has allow for frustrating sections to seep in, you have to applauded Emiko Yamamoto and her team for trying to continually keep the levels diverse.