This allows you to send the stowaways back home while you progress onto the next stage. An up press makes your controlled character rummage through nearby scenery which typically results in finding a present- a key object in the previous game. However in the sequel the variety of present types has been greatly scaled back and most simply give you points. If an upgrade is found they don't change the gameplay, they simply enhance your powers: granting more powerful earthling storage jars, improved radar scans, teleporters or a vacuum which makes capturing earthlings much easier. In 'Panic on Funkotron' there are plenty of bizarre mini-games to enjoy however. The best of these sees ToeJam and Earl involved in an impromptu jam session with an alien friend, where button taps are used to bust some funky shapes next to a pumping boom box.
Though short, these rhythm action sections are tremendous fun, foreshadowing later music games like 'Parappa the Rapper', 'Bust-a-Groove' and 'Space Channel 5'.
The retro gaming community is filled with warm and friendly folk. I bought 'ToeJam & Earl in Panic on Funkotron' from someone who wanted to slim down their collection and move to a digital collection. I've enjoyed his videos for sometime so it's nice that I could offer a home to some of his collection, especially as they were in great condition and were his original childhood games. I bought three games for £35, quite a bargain when you look at how much this game sells for on eBay!