I traversed the stage countless times (getting increasingly confused) until I discovered the way to progress entirely by accident. To make the stage even more convoluted, there's absolutely no consistency. Some background scenery you'll then think you can pass through is impenetrable. Once you've navigated through this maze like stage you're presented with two almost identical doors but picking the wrong one leads to instant death and a level restart. It wasn't until my second play of the level that I realised that above the two doors reads "school" and "easy street". Despite the fact that Pinocchio takes the latter option in the film, if you wish to progress in the game you must chose the academic route.
"'Pinocchio' will have 2000 [frames of animation] a lot by Mega Drive standards but even that could have been easily consumer by Disney for the main character alone. The game has 31 characters to fit in the allocation, more than twice the amount in 'Lion King' with Pinocchio himself taking more than a quarter of all frames". The result of this meant ‘Pinocchio’ is much more reflective of the film on which it was based. The game looks glorious, with Pinocchio moving through the levels with a fluidity not often seen in 16bit games. "When the game opens he skips lightly but as the plot places him in peril new animations show his change in mood" boasts Marchant. Despite the limitations of cartridge storage I find it impressive that part way through the game Virgin saw fit to change the main Pinocchio sprite. The wooden puppet grows donkey features, reflecting the physical change seen in the film. The backgrounds too look like the watercolour backdrops of the movie with the many layers of parallax scrolling echoing the muti-plane camera technique that was pioneering in the original 1940 film. While no one could claim the Mega Drive game is ugly, 'Pinocchio' on the Super Nintendo trumps it in every way when it comes to the visuals. The machine's greater colour palette has meant a much more vibrant game, with large foreground objects passing in front of Pinocchio making the protagonist look immersed in the world. That being said critics still heaped praise on the graphics seen in the Mega Drive version.