“Two additional controller ports on the cart itself: some sort of freaking genius. If Code Masters had only come up with the thing at the beginning of the Mega Drive's lifespan, rather than in 1994, just imagine how many more games would have benefitted from insanely fun local multiplayer sessions.” Code Masters was a publisher known for their hardware innovations as much as their games. “In a sense the games that we were writing [...] at the time were a side-line to these devices” 'Micro Machines' designer Andrew Graham once told Nintendo Life. In fact it was the success of their hardware that allowed Code Masters to make a game based on a car toy line that was, at the time, bigger than Hot Wheels and Matchbox. Their Game Genie NES cheat device was distributed by Galoob across America. While it may have incurred the wrath of Nintendo, leading to an ugly lawsuit, according to Graham it had also made a lot of money for Galoob. Nintendo Life claims the America toy giant had a novel way of showing their gratitude. “The huge success of the Game Genie [meant] Galoob - now part of Hasbro - gave the plucky British company the licence for its Micro Machines toy line”.
Rather than going for realism, Code Masters fantastically decided to make racing courses from different household environments, obviously mirroring where you would play with the toys in real life. “I have to admit that I was resistant to the idea at first “recalls Graham. “Eventually I came around to it, thinking that it would certainly set the game apart from others. Once we started thinking about the kind of places the cars could be racing in, it became clear that we could have a lot of fun." The games do wonders with the license; exploring a multitude of inventive locales and pairing them with suitable vehicles. ATVs tear through Gardens, sports cars skate around snooker tables and fittingly beach buggy shoot through children’s sandpits.